its interesting because going from ultra high down to high preset didn't change anything about GPU usage in the benchmarks, utilization was steady at 95% throughout the running time of the benchmark
as for CPU utilization, about 50% across all my cores, this game is on Ubisoft's Anvil engine and uses multiple cores quite well
tbh, I really wanna know why I'm being GPU bound in this game and especially why it doesn't change across settings presets
gonna need the Digital Foundry analysis of the PC version for this one
@packetcat sounds like a lot of those settings are just... for show?
@Mainebot yeah maybe, gonna need somebody over at Digital Foundry to do the deep dive testing
these Ubisoft games are coming in hot at launch, bugs abound
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