@szbalint hell yeah, that is indeed good news
@paladin nah, instances have to make that information available for their users and AFAIK there is no API endpoint for it in Mastodon
@vy yep, I feel that as well
and really few entities even have the resources or willpower to challenge the RIAA when it comes to spurious DMCA claims
new Overwatch lore in the form of a short story about Symmetra
Stone by Stone by Christie Golden
youtube-dl's Github repository has been restored
after tests that downloaded RIAA copyrighted material were removed
Does Apple really log every app you run? A technical look by Jacopo Jannone
who is the DC/provider?
@tiff my budget isn't set in stone yet, still shopping around
Kitchener is fine, how much are you paying and what are you getting?
@kepstin ah good idea, I'll have a look
my options in Toronto are not looking too promising tbh
@nihl yes please
I'm looking at options for colocating a router, switch and a 1U server in either USA or Canada. Toronto preferably but I'm open to something like Chicago/Seattle.
I'll be requiring cross connects to a meet me room of some kind so I can buy transit.
I have a ASN and IP space.
Advice/suggestions/recommendations welcome, I'm new to the colocation side of things.
@Mainebot yeah maybe, gonna need somebody over at Digital Foundry to do the deep dive testing
these Ubisoft games are coming in hot at launch, bugs abound
tbh, I really wanna know why I'm being GPU bound in this game and especially why it doesn't change across settings presets
gonna need the Digital Foundry analysis of the PC version for this one
as for CPU utilization, about 50% across all my cores, this game is on Ubisoft's Anvil engine and uses multiple cores quite well
its interesting because going from ultra high down to high preset didn't change anything about GPU usage in the benchmarks, utilization was steady at 95% throughout the running time of the benchmark
so started Assassin's Creed Valhalla this morning
performance characteristics on my PC are...interesting
running at 1440p on a i7-8086K and a 2080Ti, I am GPU bound at graphics presets - ultra high, very high, high and also adaptive
I am playing with adaptive quality with a target of 60FPS
another thing - the FPS limit option in settings does absolutely nothing, the game doesn't register the option change
the screenshot here is the benchmark results with adaptive quality turned on
He/him. Packet cat in your wires eating your IPv4 packets. F. Silvestris.
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